EventPattern class¶
Defined in
Namespace: System.Reactive
Assembly: System.Reactive.dll
Full name: System.Reactive.EventPattern<T1, T2>
Modifiers: public
Summary¶
Inherited documentation
These docs were inherited from Object.
Supports all classes in the .NET class hierarchy and provides low-level services to derived classes. This is the ultimate base class of all .NET classes; it is the root of the type hierarchy.
Applies to
net8.0, net8.0-windows10.0.19041, netstandard2.0
Class hierarchy
classDiagram
class EventPattern~T1,T2~
class IEquatable~EventPattern~TSender, TEventArgs~~ {
<>
}
IEquatable~EventPattern~TSender, TEventArgs~~ <|.. EventPattern~T1,T2~
class IEventPattern~TSender, TEventArgs~ {
<>
}
IEventPattern~TSender, TEventArgs~ <|.. EventPattern~T1,T2~
Implements: IEquatable
Constructors¶
| Name | Summary |
|---|---|
| .ctor |
Properties¶
| Name | Summary |
|---|---|
| Sender | |
| EventArgs |
Methods¶
| Name | Summary |
|---|---|
| Deconstruct | |
| Equals | Indicates whether the current object is equal to another object of the same type. |
| GetHashCode | Serves as the default hash function. |
Operators¶
| Name | Summary |
|---|---|
| static op_Equality | |
| static op_Inequality |